XIANGQI ARENA
What is xiangqiHow to play

Guides

Xiangqi guides: openings, skills and a glossary

These guides are for anyone who wants to play xiangqi better: 20 opening guides, five skill guides and a glossary of the terms they use. Each opening guide plays a twelve-move line on a board, and each skill guide shows its ideas on animated boards, with arrows for the moves and lines for the attacks. Start with the rules on How to play xiangqi, read the opening principles next, then pick one opening and follow its line move by move.

Openings

The 20 opening guides cover Red's first moves, such as the central cannon and the flying elephant, and Black's defences, such as the screen horses and the counter-palace horse. If you are not sure where to begin, read the central cannon guide first, then the screen horses, the defence Black plays most often against it.

Skills

These five guides explain the principles of the opening, twelve named checkmate patterns, how moves are written down, what the pieces are worth, and how the basic endings are won or drawn. After the checkmate patterns, practise each mate with the puzzles in the Learn section.

Terms

Keep the glossary at hand while you read the guides.

The twenty openings in the archive

This table counts the archive's 29,164 games between human players by opening, so you can see how often each one is played, how its games end and how long they last. A game counts in the row of Red's system, in the row of each variation of it that the table lists, so a five-seven cannons game also counts for the central cannon, and in the row of Black's answer. The rows overlap, and the two share columns count only the dated games.

Archive figures for the twenty opening guides
OpeningGamesRed winsDrawsBlack winsAverage lengthShare, 1990-1995Share, 2002-2008
The Central Cannon17,28637%35%28%43 moves66.4%56.9%
The Screen Horses10,14835%37%28%43 moves41.2%33.9%
The Pointing Finger6,21841%36%22%44 moves16.3%24.1%
The Five-Seven Cannons3,48536%38%26%44 moves8.3%11.9%
The Flying Elephant2,86332%46%22%43 moves11.1%8.1%
The Same-Direction Cannons2,27444%27%29%42 moves8.6%7.5%
The Counter-Palace Horse1,92837%34%29%44 moves5.7%5.6%
The Mutual Pawn Opening1,57742%37%21%45 moves3.4%6.3%
The Five-Six Cannons1,39934%38%29%44 moves6.2%3.4%
The Horse Opening1,33133%40%27%44 moves1.9%5%
The Opposite-Direction Cannons1,12940%33%26%43 moves4.4%4.4%
The River-Patrol Cannon1,06439%36%25%44 moves4.7%3.2%
The Rushed Centre Soldier83439%28%33%40 moves3.1%2.2%
The Palace-Corner Cannon77034%41%25%46 moves1.6%3.3%
The Two-Headed Snake54744%31%25%43 moves1.3%2.3%
The Advisor-Corner Cannon47635%36%29%43 moves1.7%1.9%
The Single Horse Defence26349%24%27%43 moves1%0.7%
The Three-Step Tiger16831%39%30%46 moves0.2%0.4%
The Edge Horse15243%31%26%44 moves0.9%0.6%
The Edge CannonNo archive game opens with it

Practise on Xiangqi Arena

You can play against other people or against the computer, solve puzzles, work through lessons and study an archive of master games.