XIANGQI ARENA
What is xiangqiHow to play

Openings

The Opposite-Direction Cannons

列炮

If you want to meet the central cannon with an attack of your own, or you face this reply as Red, this guide is for you. It shows what the two cannons attack, the course line move by move, Black's plan when Red's cannon takes the centre soldier and the mistakes to avoid. In the opposite-direction cannons (列炮, liepao), also called 逆手炮 (nishoupao) and 列手炮 (lieshoupao), Red plays 炮二平五 (C2=5) and Black answers with 炮2平5 (C2=5). The two cannons reach the centre from opposite sides of the board, which gives the opening its name, and the archive holds 1,129 games with it.

By the Xiangqi Arena team ·

Moves
1. C2=5 C2=5
Played by
Black
Family
Answer to the central cannon
ECCO code
D30 to D55
Games in the archive
1,129

Cannons from opposite sides

Red's cannon comes to e2 from h2, and Black's comes to e7 from b7, so the two arrive from opposite sides of the board. Each cannon then attacks the other side's centre soldier over its own: Red's attacks e6 over e3, and Black's attacks e3 over e6. Like the same-direction cannons, the opening is known for this strong mutual attack.

Both openings are cannon-fight openings (斗炮局, doupaoju), in which Black's central cannon aims to balance Red's. The ECCO, a code list of xiangqi openings, puts both in its class D, with the opposite-direction cannons at D30 to D55.

The opening has three forms: the big opposite cannons (大逆手炮, da nishoupao), the small opposite cannons (小逆手炮, xiao nishoupao) and the half-way opposite cannons (半途列炮, bantu liepao). As Black, keep one warning in mind: if you copy Red move for move, Red gets the better game.

Red's cannon on e2 attacks the soldier on e6, and Black's cannon, which came from b7, attacks the soldier on e3 from e7.

The course line, move by move

The walkthrough plays the line that Xiangqi Arena's opening course teaches. It starts with the two moves that define the opening, a computer engine continued it from there, and the board shows its first twelve moves, six for each side. As you step through it, keep an eye on the h-file and the b-file, where the chariots go to work.

From Red's second move to Black's fifth, the two sides bring out the same pieces in the same order. A horse goes to the g-file, a chariot to the h-file, a horse to the c-file and a chariot to the b-file. On the h-file and on the b-file, a chariot attacks a cannon, and the cannon's own chariot guards it. Red's chariot on h0 attacks Black's cannon on h7, and Black's chariot on b9 attacks Red's cannon on b2.

The pattern breaks on Red's sixth move. Red's chariot crosses the river to h6 and attacks the cannon on h7, and the cannon steps aside to i7. Now the chariots on h6 and h9 attack each other, and only Black's has a guard, the horse on g7. The second card below reaches the same standoff with fewer pieces out.

In the opening course, the lesson on this opening plays the line further than the twelve moves shown here. Its drill has you play Red's moves, and the board answers with Black's moves from the same line.

Step 0 of 12

The starting position. Press Play to watch the line, or step through it one move at a time. The list of moves explains each one.

When does Black's cannon reach the centre?

The archive names three lines of the opposite-direction cannons, and they differ in when Black's cannon reaches the centre. In the third card, the big opposite cannons, Black plays 炮2平5 (C2=5) at once. In the second, it comes on Black's third move, after 马8进7 (H8+7) and 车9平8 (R9=8), which is the half-way form. In the first, it comes on Black's fourth move, after Black's other cannon has crossed the river to h3.

If you want the two central cannons facing each other from your first move, start with the big opposite cannons. If you prefer to bring out a horse and a chariot first, the other two cards keep the cannon back for a few moves. Each card shows how its line scored in the archive, so compare them before you choose.

Left cannon blocking the chariot, turning into the opposite-direction cannons 中炮对左炮封车转列炮

469 games in the archive: Red wins 41%, draws 32%, Black wins 27%

  1. 1.C2=5H8+7
  2. 2.H2+3R9=8
  3. 3.R1=2C8+4
  4. 4.P3+1C2=5

Black first plays 马8进7 (H8+7) and 车9平8 (R9=8), and after Red's 车一平二 (R1=2), the left cannon crosses the river from h7 to h3 with 炮8进4 (C8+4). There it blocks the h-file in front of Red's chariot, which attacks it, while Black's chariot on h9 guards it. This blockade names the first part of the line. After Red's 兵三进一 (P3+1), Black's 炮2平5 (C2=5) brings the other cannon to the centre to attack the soldier on e3, and the game turns into the opposite-direction cannons.

The position after move 4 of this line. Red is at the bottom.

River-crossing chariot against the half-way opposite cannons 中炮过河车对半途列炮

66 games in the archive: Red wins 26%, draws 47%, Black wins 27%

  1. 1.C2=5H8+7
  2. 2.H2+3R9=8
  3. 3.R1=2C2=5
  4. 4.R2+6C8=9

Here Black's cannon comes to the centre with 炮2平5 (C2=5) only on Black's third move, the half-way form of the opening. Red's chariot then crosses the river to h6 with 车二进六 (R2+6) and attacks the cannon on h7. Black's 炮8平9 (C8=9) moves that cannon to i7, and Black's chariot on h9 now attacks Red's chariot. The river-crossing chariot and the half-way cannon give the line its name.

The position after move 4 of this line. Red is at the bottom.

Big opposite cannons 大列手炮

91 games in the archive: Red wins 63%, draws 22%, Black wins 15%

  1. 1.C2=5C2=5

The card stops after the two moves that define the opening: Black answers 炮二平五 (C2=5) at once with 炮2平5 (C2=5), and each cannon attacks the other side's centre soldier. This is the big opposite cannons (大逆手炮), one of the opening's three forms, and the course line begins the same way.

The position after move 1 of this line. Red is at the bottom.

What if Red takes the centre soldier?

The strength of this opening is that Black, the second player, can win the initiative. You can see it when Red's cannon takes the centre soldier early. Black blocks the check with 士6进5 (A6+5), then brings out the horse and the chariot first with 马8进7 (H8+7) and 车9平8 (R9=8). That turns the tempo round and puts Red's central cannon in difficulty.

The capture is a beginner's trap, in this opening and in the same-direction cannons. If Black answers correctly, it holds back the development and coordination of Red's pieces. Black gets a chariot out first, and with the centre soldier gone, Black's horses can occupy the centre.

The board below plays these moves. Red's 炮五进四 (C5+4) takes the soldier on e6 with check, because Black's own cannon on e7 is the screen between Red's cannon and the general. Black's 士6进5 (A6+5) puts a second piece on the file and blocks the check.

After Red's 马二进三 (H2+3), Black's 马8进7 (H8+7) attacks the cannon, which nothing guards, and the cannon retreats to e4 with 炮五退二 (C5-2). Black's chariot then comes to h9 with 车9平8 (R9=8), while both of Red's chariots are still at home.

The opening also has an old rule of its own, 列手炮,补士要牢 (lieshoupao, bushi yao lao): in the opposite-direction cannons, put the advisor firmly in place. The rule comes from the 全旨 (Quanzhi) section of the Ming manual 橘中秘 (Juzhongmi). On the board, the advisor comes to e8 on Black's second move, and that is the move that stops the check.

Red's cannon takes the soldier on e6 with check, the advisor blocks on e8, and the horse on g7 attacks the cannon, which retreats to e4.

Common mistakes

Some players copy Red move for move as Black. Red moves first, so in a copied position Red always acts first and gets the better game. In the course line Black matches Red's development for four moves, but Red's chariot is the first piece across the river, to h6. Black then answers with a threat of its own: the cannon steps aside to i7, and Black's chariot on h9 attacks Red's chariot, which has no guard.

Another mistake is to press on with the attack while the general stays exposed. Both central cannons stand on the e-file, so Black's own cannon on e7 can become the screen for a check, as it does when Red's cannon takes e6. That is the danger behind the old rule of this opening: put the advisor firmly in place. On the board above, Black's 士6进5 (A6+5) blocks the check at once and keeps the general safe.

As Red, the mistake to avoid is grabbing the centre soldier early. 炮五进四 (C5+4) wins the soldier on e6 with check, but after 士6进5 (A6+5) and 马8进7 (H8+7) the cannon is attacked and retreats to e4. By the time Black's chariot reaches h9, the cannon has made three of Red's first four moves, and both of Red's chariots are still in their corners. A soldier is worth little this early, and every move you spend on it is a move your other pieces do not get.

The opposite-direction cannons in the archive

In the 1,129 games with the opposite-direction cannons, Red won 40%, Black won 26%, and 33% were drawn. Across all 29,164 games between human players in the archive, Red wins 37% and 36% end in a draw, so you can compare the opening with the average game. A game with this opening lasts 43 moves on average.

As Black, Chen Hanfeng has the best score with the opening, 42.6% from 34 games. On the Red side, Lü Qin played the most games against it, 25. You can look up both players in the archive and replay their games move by move.

This opening in the archive
Games1,129 of the 29,164 human games
ResultsRed wins 40%, draws 33%, Black wins 26%
Average length43 moves
Share of dated games1990-1995: 4% · 1996-2001: 3% · 2002-2008: 4%
Best score as BlackChen Hanfeng 42.6% over 34 games
Played most often byLü Qin (25 games as Red) · Chen Hanfeng (34 games as Black)

By period

The opening in each period, counting only the dated games
PeriodGamesShare of the periodRed winsDrawsBlack wins
1990-1995974%39%30%31%
1996-2001943%39%29%32%
2002-20082964%41%36%23%

The main replies

Replies at the position after 1. C2=5 C2=5, in 91 archive games
ReplyGamesRed winsDrawsBlack wins
H2+38562%21%16%
H8+7667%33%0%

Best scores with this opening

Players with at least 30 games with the opening on that side
PlayerSideGamesScore
Chen HanfengBlack3442.6%

Three games to replay

  • Tang Dan (red) vs Zhao Guanfang (black) · 2006 · 2006 National Xiangqi Women's Individual Tournament · Black won Replay in the archive
  • Chen Lichun (red) vs Dang Guolei (black) · 2005 · 2005 National Xiangqi Women's Individual Tournament · Red won Replay in the archive
  • Wang Yang (red) vs Hong Zhi (black) · 2005 · 2005 National Xiangqi Individual Tournament Men's Group A · Black won Replay in the archive

A game to replay: Tang Dan against Zhao Guanfang, 2006

2006 National Xiangqi Women's Individual Tournament · Tang Dan (red) vs Zhao Guanfang (black)

Ply 0 of 62

Black won · 31 moves

The starting position.

Key moments

All the moves

  1. 1.
  2. 2.
  3. 3.
  4. 4.
  5. 5.
  6. 6.
  7. 7.
  8. 8.
  9. 9.
  10. 10.
  11. 11.
  12. 12.
  13. 13.
  14. 14.
  15. 15.
  16. 16.
  17. 17.
  18. 18.
  19. 19.
  20. 20.
  21. 21.
  22. 22.
  23. 23.
  24. 24.
  25. 25.
  26. 26.
  27. 27.
  28. 28.
  29. 29.
  30. 30.
  31. 31.

In the classical manuals

Players have studied this opening for centuries. 橘中秘, the Ming manual by 朱晋桢 (Zhu Jinzhen), is known for its study of the central cannon. It is one of the two famous manuals named together as 橘梅 (jumei).

The other, 梅花谱 (Meihuapu) by 王再越 (Wang Zaiyue) of the Kangxi era, makes a special study of the opposite-direction cannons among other openings. One of its chapters, five games long, shows the first player's central cannon beating the opposite-direction cannons.

梅花谱 was not printed under the Qing. It circulated in handwritten copies until a lithographed edition appeared in 1917, followed by a printed edition in 1926.

To make the opening your own, step through the course line until you can say what each move is for. Then play it as Black in a few games against the computer. It will not win games by itself, but it gives Black an active answer to the central cannon.

Practise on Xiangqi Arena

You can play against other people or against the computer, solve puzzles, work through lessons and study an archive of master games.